The Six Dragons alpha release before end of 2019
The Six Dragons will get an early access alpha release on Steam this December. TSD Studios is making an open-world role playing game that follows gameplay principles of games like Skyrim. The game differentiates itself from the famous competitor by introducing Enjin blockchain-powered item ownership, crafting and enchanting.
The alpha testing phase will be rolled out in so-called ‘alpha waves’. Employees and security testers are obivously the ones to play the game first. Followed by early investors, community members, media, and MFT token holders. The developers will announce the exact date of the Six Dragons alpha release in a few weeks.
The Six Dragons is an open-world role playing game, build using the Enjin blockchain. Because of this the game allows players ownership over every item they find, create or buy inside or outside the game. Adventurers can dive into an open world filled with randomly generated dungeons, or gamers can become a trader and sell their goods to other players.
We create a game where players are the protagonists as they constantly shape the game but also retain the opportunity to capture value from their progress. The vision of The Six Dragons is that the community will adopt various gameplay roles (e.g farmers, merchants, workers, etc) and will freely run a decentralized blockchain economy.
TSD Studios, Savvas Lazopoulos — blog post (November 14th 2019)
Create unique items on the blockchain
To be able to create items and resources, players will need to own the recipe. As soon as players have the necessary materials, an item can be crafted. They can do this at crafting station. Here the game checks whether the players owns the needed assets. After the blockchain confirms the transaction, the player will receive a newly created item. This is all done in-game. In addition players can manage their items using the Enjin wallet on their phone.
Players can find the newly created blockchain-based game immediately in their in-game inventory. This item is a new token with an unique ID and a supply of 1. In addition item statistics are randomly assigned, and the name of the item creator is immortalized in the item’s meta data. As a result this will be an easier way for adventurers to find merchants, blacksmiths, enchanters etc.
Loot based RPG ideal for blockchain
Games that rely strongly on loot and inventory management are ideal for blockchain technology. The Six Dragons is not the only blockchain-powered role playing game. Taiwan-based developer Biscuit is currently working on Knight Story, an idle RPG for iOS and Android. Even though the combat is much more simple, the way this mobile game uses item management is comparable.
Players can pick up loot from fallen enemies. They can merge three items together into a new item, and so on. They call this process synthesis. Every time a player wants to merge items together, there’s a change it will fail. As a result some items are hard to obtain. This creates value. Knight Story is slightly different, because it doesn’t allows players to put every item on the blockchain. Players will need a special in-game currency to move items to the blockchain. Each transfer will costs approximately 0.15~0.20 cents.
In this case Knight Story is build on the Ethereum blockchain, while there’s also a version coming to Tron. The Six Dragons is build on the Enjin blockchain, making it much more efficient in terms transaction costs.
Originally published at NEDEROB.